4/25/2023 0 Comments Ratz instagib aimbotYou need to give players options by giving them paths, creating varied environments that ultimately allows them to form their own paths through the level. A hollow box designed to result in the most possible insta-kills/deaths within a period of time doesn't promote strategy. DEAD."įor a map in a "fast paced multiplayer fps" such as this to feel really good and actually get a following you have to give players the option to actually create strategy. ![]() Some cover here and there, but they don't promote much more flow then "KILL NOW. From the ones I saw they are just solid cubes. Man, from the standpoint of a person who has spent a lot of time in level design, all I can say is they must have spent little time on these maps.
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